And you’ll have to work together to be an effective team - think ground army with player 1 and air unit support with player 2. “It’s social in the way that if you team up for PvP, complimentary teams require specialization of your units. “This is a bit of a misnomer,” Dan clarified when I brought up the social elements. Hardware has been described as both a social game and persistent, but according to Dan, neither of those descriptions are completely accurate. Then the cycle would repeat a few years later for our next game.” Then we’d get it back a few weeks later in a box and see it on the shelf in retailers for a few weeks to a few months later.
“Previously, we’d slave away for several years on a game, put it into an envelope, ship it off somewhere. Additionally, we’re happy that in being free-to-play we can get immediate feedback on our content as it is deployed,” Dan explained in regards to the F2P business model. “We want our game to reach as many people as possible. A gameplay reveal is being made in a few weeks, so my questions about how much the title will stick to the RTS trinity of resource gathering, combat, and base building went unanswered.Ībsent information on the gameplay and mechanics, it’s hard to get a clear picture of how Hardware will play, but it’s a free-to-play RTS with social features, so that should tell us something. How is Blackbird doing this? Well, Dan was playing things close to his chest. “We’re taking the standard RTS conventions to the next level in terms of style and gameplay combinations,” Dan states. This is the stage for Hardware: Shipbreakers. It’s a miserable place, where the dust grinds down man and machine alike.
Greed and the desire for fortune is the driving force behind those that travel to LM-27, the deadly world strewn with the remains of derelict ships. Blackbird’s Dan Irish would be my guide, as I uncovered the mysteries of Hardware: Shipbreakers, an RTS set amid the husks of dead ships in a poisonous desert wasteland. The admittedly gorgeous video revealed few facts, and there weren’t many to be found elsewhere, either. What is Hardware: Shipbreakers? It was a question that I asked myself several times after watching the trailer that Blackbird Interactive, founded by ex- Homeworld developers, released last month. Or so developer Blackbird Interactive hopes